Creating Virtual Worlds
Step 1: Choose an Engine
- Unity: Uses C# (Great for 2D and Indie).
- Unreal Engine: Uses C++ or Blueprints (AAA quality).
Step 2: Game Design
- Physics, mechanics, and game loops.
Step 3: 3D/2D Assets
- Basics of Blender (3D modeling) or Aseprite (2D art).
Step 4: Publishing
- Exporting to Steam, Itch.io, or Mobile.